Table of Contents
- Step: 0 Welcome Engineer this is the how to guide for those that have difficulties with Nexus Lobby IP se.troa.ucpse.net:27024
- Step 1: Select Survival Kit A or B. No difference between these two options as layout is mirrored.
- Step 2: Choose either Gate 1 or Gate 2. On lcd screen to left of gate at top of Wide LCD will indicate the gate number and side it is located on. Gate 2B is Gate number 2 on side B, corresponding Gate 1A is Gate 1 on side A
- Choose either Gate 1 or Gate 2. On lcd screen to left of gate at top of Wide LCD will indicate the gate number and side it is located on. Gate 2B is Gate number 2 on side B, corresponding Gate 1A is Gate 1 on side A. Further into the left wide lcd, there is explanation Gate 1 is for planets named A - E While Gate 2 is for planets H-T. We are aware of typos on the screen Gate 1 should be A to G; however no Planet with start of F nor G in use. For those wanting a Space spawn, you would go to Gate 2 as S in Space falls into H-T.
- Here is most difficult part for an engineer. Number before planet name actually indicates the Sector the Planet resides in. It is very important to know when asking staff to help thru #ticket-open . Planet name and sector number helps Staff to zero in where they need to be for providing assistance.
- Step 3: Selecting planets. on the dhd at bottom are two little square buttons. One cycles up and other cycles backward when pressed. This will change the name on lcd screen indicated place of spawn.
- Step 4: Once you have chosen a location to spawn to. Press the Big Red button, this will begin activate the gate. Once splash had settled, walk into the event horizon.
- Step 5: Congratulations!! you have spawned a ship. Normally an engineer would spawn with tools; however, due to transfer from lobby Without Tools to new sector, tools do not get added. Two ways to solve the no tool issue: First search the inventory you will stumble on Freight boxes with tools in it. Second, tap backspace end character then respawn back to your survival kit. Every time you respawn it will be with basic tools.
- Step 6: Once you successfully spawned a ship, make sure it is fully transferred over. Enter control panel, click to show hidden, then Select Everything. Go to ownership option and select your name under transfer to. It will ask to ensure. Click to proceed. The rover does not always transfer over upon player spawn. Sine this grid is treated as a nobody it can result in your whole ship being cleaned due to that item being a nobody.
- Step 7: You have transferred over all blocks to now. Time to click "Info", now rename your ship to a new name. If ship contains NPC, static grid, large grid, small grid, HunchBack, Odin Drop Pod V3, or Transfer Mini Probe it will be deleted thru cleanup.
- Step 8: Have fun and be respectful please pay attention to the PVP and PVE areas as well as rules. Due to this being multiple Nexus Servers connected, each Nexus may have different PVP and PVE areas plus potentially different rules.
- Step 9: Scripter role can be requested thru ticket-open In addition, if an issue arises use #ticket-open and submit a ticket. - Grids will be restored in event of server crash if logs show a server crash. - Grids will generally not be restored due to player error; however, staff has discretion of restoring only once at there discretion.
Step: 0 Welcome Engineer this is the how to guide for those that have difficulties with Nexus Lobby IP se.troa.ucpse.net:27024 #
Step 1: Select Survival Kit A or B. No difference between these two options as layout is mirrored. #

Step 2: Choose either Gate 1 or Gate 2. On lcd screen to left of gate at top of Wide LCD will indicate the gate number and side it is located on. Gate 2B is Gate number 2 on side B, corresponding Gate 1A is Gate 1 on side A #
Choose either Gate 1 or Gate 2. On lcd screen to left of gate at top of Wide LCD will indicate the gate number and side it is located on. Gate 2B is Gate number 2 on side B, corresponding Gate 1A is Gate 1 on side A. Further into the left wide lcd, there is explanation Gate 1 is for planets named A – E While Gate 2 is for planets H-T. We are aware of typos on the screen Gate 1 should be A to G; however no Planet with start of F nor G in use. For those wanting a Space spawn, you would go to Gate 2 as S in Space falls into H-T. #
Here is most difficult part for an engineer. Number before planet name actually indicates the Sector the Planet resides in. It is very important to know when asking staff to help thru #ticket-open . Planet name and sector number helps Staff to zero in where they need to be for providing assistance. #
Step 3: Selecting planets. on the dhd at bottom are two little square buttons. One cycles up and other cycles backward when pressed. This will change the name on lcd screen indicated place of spawn. #
Step 4: Once you have chosen a location to spawn to. Press the Big Red button, this will begin activate the gate. Once splash had settled, walk into the event horizon. #
Step 5: Congratulations!! you have spawned a ship. Normally an engineer would spawn with tools; however, due to transfer from lobby Without Tools to new sector, tools do not get added. Two ways to solve the no tool issue: First search the inventory you will stumble on Freight boxes with tools in it. Second, tap backspace end character then respawn back to your survival kit. Every time you respawn it will be with basic tools. #
Caution! Due to nature of scripts randomized spawning. Ship may spawn under water and become damaged. No worries, go back to lobby using command: !nexus lobby. Then respawn, your prior grid will be deleted thru cleanup due to its name
Step 6: Once you successfully spawned a ship, make sure it is fully transferred over. Enter control panel, click to show hidden, then Select Everything. Go to ownership option and select your name under transfer to. It will ask to ensure. Click to proceed. The rover does not always transfer over upon player spawn. Sine this grid is treated as a nobody it can result in your whole ship being cleaned due to that item being a nobody. #
Step 7: You have transferred over all blocks to now. Time to click “Info”, now rename your ship to a new name. If ship contains NPC, static grid, large grid, small grid, HunchBack, Odin Drop Pod V3, or Transfer Mini Probe it will be deleted thru cleanup. #
Step 8: Have fun and be respectful please pay attention to the PVP and PVE areas as well as rules. Due to this being multiple Nexus Servers connected, each Nexus may have different PVP and PVE areas plus potentially different rules. #
Step 9: Scripter role can be requested thru ticket-open In addition, if an issue arises use #ticket-open and submit a ticket.
– Grids will be restored in event of server crash if logs show a server crash.
– Grids will generally not be restored due to player error; however, staff has discretion of restoring only once at there discretion. #
This now concludes the Basic Beginners Guide of How to Join.